The Witcher 2: Assassins of Kings | |
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Datei:Image:Newfaceen.png | |
Entwickler |
CD Projekt RED |
Publisher |
POL CD Projekt NA Atari EU Namco Bandai |
Engine |
RED Engine |
Version |
3.2 (June 18, 2012) |
Platform(en) |
Microsoft Windows Xbox 360 |
Erst- veröffentlichung |
Microsoft Windows INT 17. Mai 2011 Xbox 360 INT 17. April 2012 |
Genre(s) |
RPG |
Spielmodi |
Einzelspieler |
Altersfreigabe |
BBFC: 18 ESRB: M USK: 16 |
Medien |
DVD, Download, Cloud computing |
System- anforderungen |
siehe Abschnitt Systemanforderungen |
The Witcher 2: Assassins of Kings ist die Fortsetzung von The Witcher, entwickelt von CD Projekt RED und erstveröffentlicht am 17. Mai 2011. Wie sein Vorgänger basiert auch dieses Spiel auf Andrzej Sapkowskis Romanen der Geralt-Saga.
Spielwelt
kommt demnächst
Technik
The PC-Version wurde am 15. Mai 2011 herausgegeben; die Xbox 360-Version erschien am 17. April 2012.
Xbox 360 Version
The Xbox 360 version offers several different features. These include Dark Mode, an extreme difficulty setting, Arena Mode, where players fight against unending waves of enemies, and content from all nine previously released DLC packs. This version also features new locations, a new target locking system, a better camera, better controls, two new story adventures totaling over four hours of gameplay, and the introduction of three new important characters. The additional in-game content is available in the PC version as part of the Enhanced Edition Patch.
If the Dark Version is purchased, included with the game is a Making Of DVD, the game's soundtrack on CD, a world map, a Witcher medallion, a quest handbook, the game manual, an art book, stickers and a special box to hold everything in. The Enhanced Edition includes the game, the soundtrack, the world map, the quest handbook, and the manual.
Handlung
The plot of The Witcher 2 is intended to be less linear than that of the first game, and is supposed to feature "three independent plot lines" which lead to multiple endings.[1]
The Witcher 2 is set almost immediately after the first, and follows from the attempt on King Foltest's life which occurred in the final cutscene.[1] Geralt will once again face the mysterious witcher-like assassins, who appear to be connected with a character named in previews as the Kingslayer.[2] In a trailer, the Kingslayer is seen speaking to Iorveth, a human-hating elf. The Kingslayer displays a head which he claims belonged to King Demawend of Aedirn, and says that if Iorveth is prepared to help, more kings will also fall.
Other plot elements which have been referenced (but which do not necessarily correspond to the three plot lines mentioned) are Foltest's moves to capture the stronghold of the rebellious Baroness La Valette and "Geralt’s personal theme, in which he’s looking for his own identity".[1]
According to a fact sheet released for the game, Geralt's travels "will lead him up the river Pontar into the turbulent borderland between Temeria, Kaedwen and Aedirn".[1] A town named Flotsam, situated on the border between Temeria and Aedirn, will feature.
Characters returning from the first game include Triss Merigold, Zoltan, and Dandelion. A new character to be introduced is Vernon Roche, a member of the Temerian military who has been sent to help Geralt.The narrative takes Geralt from Foltest's side, through an assault on La Valette Castle, then through Flotsam, Aedirn (either the dwarven town of Vergen or a Kaedweni camp depending on his alliances) and finally to Loc Muinne where he has a final face off with a dragon.
Gameplay
According to previews:
- The game features a few timed conversations, with a default response being used if players do not choose an option within a certain length of time. Players are not presented with the full, exact line that Geralt will deliver, instead choosing from among short summaries.
- The combat system has been reworked, being "much more open-ended" and which "no longer requires the timed input of the original game".
- The "romance cards" are not returning, although Geralt still has opportunities for encounters. These are now handled with cutscenes.
- According to a Polish preview, it is possible to import saved games from the original game.
- Fighting alongside companions has received greater emphasis, although they still act autonomously rather than being under the control of the player. How players relate to these companions (both in conversations and elsewhere) can open up quests and affect the game's ending.
- Meditation can now be done anywhere, provided there are no enemies nearby to prevent it, but Geralt must now enter meditation mode to drink a potion.
- Geralt can now climb over walls and other such obstacles.
Systemanforderungen
Mindestanforderungen
- Prozessor: Core 2Duo 2.2 GHz or dual core AMD 2.5 GHz
- RAM: 1 GB Windows XP, 2 GB Windows Vista/7
- Grafik: GeForce 8800 512 MB or Radeon (HD3850 512 MB)
- HDD Space: 16 GB
Empfohlene Anforderungen
- Prozessor: Quad Core Intel or AMD
- RAM: 3 GB Windows XP, 4 GB Windows Vista/7
- Grafik: GeForce 260 1 GB or (HD4850 1 GB)
- HDD Space: 16 GB
Soundtrack
Der Soundtrack für The Witcher 2: Assassins of Kings wurde von Adam Skorupa and Krzysztof Wierzynkiewicz komponiert. Die Soundtrack-CD liegt dem Spiel bei. Sie enthält 23 Tracks mit einer Gesamtlaufzeit von ca. 73 min 1 sec. Vier zusätzliche Tracks wurden durch gog.com herausgegeben.
Galerie
- Tw2 geralt.png
- Tw2 zoltan.png
Videos
weiterführende Informationen
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